Chapter 36: Dungeon Delver – Part 2

Introductionto Game; Design , Prototyping , and Development; From Concept to Playable Game with Unity and C#

This chapter will take the Dungeon Delver game that you began in the previous chapter from
a rough prototype to a “first playable” that you could share with others. This chapter adds many more elements to continue building our clone of one of the Nintendo Entertainment System’s best games, The Legend of Zelda.

Just like the other Part 2 chapters, you will need to complete Part 1 in Chapter 35 before beginning this chapter.