Chapter 34: Prospector Solitaire – Part 2
Now, it’s time to take Prospector Solitaire from a rough prototype to a more polished game. This chapter adds scoring and round-management to Prospector as well as several artistic elements, including cards and score text that fly across the screen. At the end of the chapter, you finally build the game for WebGL.
Just like Space SHMUP – Part 2, you will need to complete Chapter 33 before beginning this chapter.