Chapter 35: Dungeon Delver – Part 1

The Dungeon Delver game that you create in these two chapters is a clone of the original The Legend of Zelda game for the Nintendo Entertainment System. In my classes, I have found that recreating old games can really help designers to learn them, and The Legend of Zelda has always been one of the best games to clone in this way.

This is the last prototype of the book and therefore the most complex. However, this prototype also uses stronger component-based design than many of the others, so individual scripts are going to be shorter. When you’re done with this chapter, you’ll have a nice skeleton for an action-adventure game that you can expand yourself.

Starter Kit UnityPackage

Note: By default, Chrome will not allow the download of any UnityPackage files. Google has marked all unitypackage files as “malicious.” To download this file, right-click it (control-click on macOS) and choose Save Link As… . This will show you a red exclamation point at the bottom of your browser window, but you can click the ^ next to that message and choose Keep to download the file.