[1Ed] Chapter 02: Game Analysis Frameworks

Ludology is the fancy name for the study of games and game design. Over the past decade, ludologists have proposed various analytical frameworks for games to help them understand and discuss the structure and fundamental elements of games and the impact of games on players and society.

This chapter presents a few of the most commonly used frameworks that you should know as a designer.

The following chapter will synthesize ideas from these common frameworks into the Layered Tetrad framework used throughout this book.


Lecture Notes

Tutorial Files