[2Ed] Chapter 16: Thinking in Digital Systems

If you’ve never programmed before, this chapter will be your introduction to a new world: one where you have the ability and skills to make digital prototypes of the games you imagine.

This chapter describes the mindset you need to have when approaching programming projects. It gives you exercises to explore that mindset and helps you think about the world in terms of systems of interconnected relationships and meaning.

At the conclusion of this chapter, you will be in the right mindset to explore the challenges of the “Digital Prototyping” part of this book.

Errata

Lecture Notes

 

Tutorial Files