[1Ed] Chapter 11: Math And Game Balance

In this chapter, we explore various systems of probability and randomness and how they relate to paper game technologies. You also learn a little about OpenOffice Calc to help us explore these possibilities.

Following the mathematical explorations (which I promise are as clear and easy to understand as possible), we cover how these systems can be used in both paper and digital games to balance and improve gameplay.

Errata

  • p.160 – Figure 11.2 – The caption should read “OpenOffice Calc”, not “penOffice Calc”.

 

Lecture Notes

 

Tutorial Files