Introduction to Game Design, Prototyping, and Development

by: Jeremy Gibson Bond

  • IGDPD 3rd Edition Home Page
  • Part I – Game Design and Paper Prototyping
    • Chapter 01: Thinking Like a Designer
    • Chapter 02: Game Analysis Frameworks
    • Chapter 03: The Layered Tetrad
    • Chapter 04: The Inscribed Layer
    • Chapter 05: The Dynamic Layer
    • Chapter 06: The Cultural Layer
    • Chapter 07: Acting Like A Designer
    • Chapter 08: Design Goals
    • Chapter 09: Paper Prototyping
    • Chapter 10: Game Testing
    • Chapter 11: Math And Game Balance
    • Chapter 12: Guiding The Player
    • Chapter 13: Puzzle Design
    • Chapter 14: The Agile Mentality
    • Chapter 15: The Digital Game Industry
  • Part II – Programming C# in Unity
    • Chapter 16: Thinking in Digital Systems
    • Chapter 17: Introducing Unity Hub and the Unity Editor
    • Chapter 18: Introducing Our Language: C#
    • Chapter 19: Hello World: Your First Program
    • Chapter 20: Variables And Components
    • Chapter 21: Boolean Operations And Conditionals
    • Chapter 22: Loops
    • Chapter 23: Collections in C#
    • Chapter 24: Functions And Parameters
    • Chapter 25: Debugging
    • Chapter 26: Classes
    • Chapter 27: Object-Oriented Thinking
    • Chapter 28: Data-Oriented Design
  • Part III – Game Prototype Examples and Tutorials
    • Chapter 29: Apple Picker
    • Chapter 30: Mission Demolition
    • Chapter 31: Space SHMUP – Part 1
    • Chapter 32: Space SHMUP – Part 2
    • Chapter 33: Prospector Solitaire – Part 1
    • Chapter 34: Prospector Solitaire – Part 2
    • Chapter 35: Dungeon Delver – Part 1
    • Chapter 36: Dungeon Delver – Part 2
  • Part IV – Next Steps
    • Chapter 37: Coding Challenges
    • Chapter 38: Beyond This Book
  • Part V – Online Appendices
    • Appendix A: Standard Project Setup Procedure
    • Appendix B: Useful Concepts
    • Appendix C: Online Reference
    • Appendix D: Tips for Teaching from This Book
  • IGDPD 2nd Edition Home Page [2Ed]
  • IGDPD 1st Edition Homepage [1Ed]
  • Contact

July 2, 2019 - igdpd

IGDPD C15-The Digital Game Industry 2e

IGDPD C15-The Digital Game Industry 2e

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