Prototype 6: Word Game
In this chapter, you learn how to create a simple word game. This game uses several concepts that you have already learned, and it introduces the concept of coroutines, methods that can yield during execution to allow the processor to handle other methods.
By the end of this chapter, you’ll have a simple word game that you can expand yourself.
Unity 5 Update
Unity made a few changes to their C# code for Unity 5. The PDF below contains full code listings for the Letter.cs, Prototools/Utils.cs, and WordGame.cs code files, which all require small changes due to Unity 5. These few changes are all highlighted in yellow in the code listings.